Author Archive
Shooting zombie at the street corner
by Christophe on October 3rd, 2009, under Lab, Zombie Shooter

- Poème en alexandrin -
Qu’il est bon de shooter du zombie dans la ville.
Mais morts-vivants, qu’il est ardu de vous trouver !
Alors sur iPhone, agitons nos doigts agiles
et que s’apaise enfin notre instinct de boucher.
Déchiquetons, broyons et shootons avec grâce
Les polygones morbides des citrouilles abjectes,
Des chauve-souris et de tous ces monstres pugnaces.
Faisons goûter notre colère à ces insectes !
Gamepulp veut vous aider à cette noble quête,
Par le miracle des ragdolls, des meshes détruites,
Vous pourrez découper bras, jambes et têtes.
Regardez, braves gens, les vidéos qui font suite.
GDC Europe Feedback 1 : David Cage’s conference
by Christophe on August 26th, 2009, under Chris
That was very interesting and relevant for one thing : I-must-learn-to-speak-english ! write in english, eat in english, drink in english and finally dream in english.
That really was a torture not understanding all conferences.
One of the most famous for me was David Cage’s one, Quantic Dream’s founder, with his speech “Writing Interactive Narrative for a Mature Audience” and this sentence “We need to be proud of who we are” about the censorship (which resonating especially in this GDC in Germany).
He asked why making games should be always for teenagers with big weapons, big tits and poor mechanics. We can assume to be adult and we can show others feelings than kill-jump-kill… and it’s not dirty to see people kissing in a game, or making love. That can be shown without pornography, like movies.
“Movies”. It’s the word around this speech turned. And it’s there I found the argument went too far because video games was automatically compared to movies, to conclude video games are only like children toys.
Perhaps it’s a misunderstanding by me about what said David Cage but video games needn’t to have the same language of movies. No to count a story doesn’t mean not to give mature emotions.
In his speech, he explained video games can have two playing ways : The sandbox (the most of games) and a Rollercoaster (rare).
He told us he prefers the Rollercoaster than the sandbox, where a child are caught for God, pushed by simplist feelings where as the rollercoaster offers an emotional trip… but we can be very passive in a looping and waked up inventive in a Sandbox.
We can assume to make “toys” without meaning “childish toys”.
Playing is a shame for an adult ?
Why saying “we need to be proud of who we are” and being mixed up by the cinema ?
Unity Training
by Christophe on August 25th, 2009, under Training

Gamepulp offers Unity training right now!
Windows users waited for this event for a long time: Unity technology comes to their favourite platform with the 2.5 version! They can develop multiplatform games much easier than ever now!
Unity is:
- A complete visual and user-friendly editor.
- Can publish for Windows, OS X and wen browsers via a powerful but light plugin, with which you can stream assets for the same rendering like standalones.
- A transparent importation process with several 3D software (Maya, 3DS MAX, Blender, Cinema4D, Cheetah 3D, Carara, Lightwave, XSI…) and 2D with Photoshop.
- A flexible terrain engine : paint your landscapes!
- A GUI system like stylesheets for all interaction needs.
- A lot of integrated scripts for a lot of behaviours: platform, FPS, puzzle, etc. Solo or online multiplayer!
You can learn how to make your powerful games with Gamepulp, in France, right now! Contact us here!
Learn to be Ronaldinho
by Christophe on July 22nd, 2009, under Portfolio
Skillboost Project ApS delivers the best training tools for football players so they can quickly progress in their skill set.
We are choosen to realise 3D tricks of greatest soccer players for learning !
The Trochu family offers gifts on Kado.fr
by Christophe on July 8th, 2009, under Portfolio
Last year, we created the webdesign and the house illustration for Kado.fr
At this time, we are working on variations for the evening, the night environment to fit with the server hour.
Soon, a summer environment with the French National Day ! Cocoricooo !



200 000 downloads!
by Christophe on June 16th, 2009, under Moobox 3D
Cheers !
