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<channel>
	<title>Gamepulp &#187; Games</title>
	<atom:link href="http://blog.gamepulp.com/category/games/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.gamepulp.com</link>
	<description>100% game juice</description>
	<lastBuildDate>Tue, 20 Jul 2010 14:44:14 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<item>
		<title>Play Mr.Elements</title>
		<link>http://blog.gamepulp.com/play-mrelements</link>
		<comments>http://blog.gamepulp.com/play-mrelements#comments</comments>
		<pubDate>Mon, 19 Apr 2010 09:33:31 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Mr Elements]]></category>
		<category><![CDATA[CNC]]></category>
		<category><![CDATA[prototypage]]></category>
		<category><![CDATA[prototyping]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=841</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.gamepulp.com/mr-elements"><img src="http://blog.gamepulp.com/wp-content/uploads/2010/04/post_blog1.jpg" alt="Play to MrElements" title="Play to MrElements" width="500" height="500" class="alignnone size-full wp-image-842" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/play-mrelements/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Play with Marguerite</title>
		<link>http://blog.gamepulp.com/play-with-marguerite</link>
		<comments>http://blog.gamepulp.com/play-with-marguerite#comments</comments>
		<pubDate>Wed, 07 Apr 2010 16:30:29 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Moobox 3D]]></category>
		<category><![CDATA[Marguerite]]></category>
		<category><![CDATA[Moobox]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/oh-marguerite</guid>
		<description><![CDATA[But, what does Marguerite do ?

]]></description>
			<content:encoded><![CDATA[<p>But, what does Marguerite do ?</p>
<div align="center"><br /><img src="http://blog.gamepulp.com/wp-content/uploads/2010/04/final-video.png" alt="media" /><br />
</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/play-with-marguerite/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<enclosure url="http://www.youtube.com/watch?v=JDZ7oKtxQfI" length="1" type="application/unknown"/>
	</item>
		<item>
		<title>Marguerite the cow</title>
		<link>http://blog.gamepulp.com/marguerite</link>
		<comments>http://blog.gamepulp.com/marguerite#comments</comments>
		<pubDate>Tue, 02 Mar 2010 13:54:42 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Moobox 3D]]></category>
		<category><![CDATA[Boîte à Meuh]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Marguerite]]></category>
		<category><![CDATA[Moobox]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=781</guid>
		<description><![CDATA[The Moobox comes back !
Small and big kids will love her !
Marguerite, the tiny 3D cow, is no longer a simple moobox. Both little and big children can now interact with Marguerite and her meadow friends.
Be careful though, as Marguerite has a mind of her own. She won&#8217;t be happy if you pull her ears. [...]]]></description>
			<content:encoded><![CDATA[<div id="moobox2"><span style="font-size:16px;"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=358456917&amp;mt=8">The Moobox comes back !</a></span></p>
<p>Small and big kids will love her !<br />
Marguerite, the tiny 3D cow, is no longer a simple moobox. Both little and big children can now interact with Marguerite and her meadow friends.</p>
<p>Be careful though, as Marguerite has a mind of her own. She won&#8217;t be happy if you pull her ears. You could even make her cry.<br />
Marguerite loves to be scratched and will lick or nibble your fingers if she gets the chance.</p>
<p>Discover how to interact with her and 8 other animals. She has a variety of moods with which you can play : her 18 reactions and expressions make her so adorable !<br />
And, of course, you can always turn Marguerite upside down, just like a traditional moobox.</p>
<p><em>The first Moobox was dowloaded over 230.000 times ! Thank you for all users!</em><br />
<span id="training"><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=358456917&amp;mt=8"><img class="alignnone size-full wp-image-786" title="Available on the App Store" src="http://blog.gamepulp.com/wp-content/uploads/2010/03/marketing_badge.png" alt="Available on the App Store" width="121" height="61" /></a></span></div>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/marguerite/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Mr Elements overview</title>
		<link>http://blog.gamepulp.com/mr-elements-overview</link>
		<comments>http://blog.gamepulp.com/mr-elements-overview#comments</comments>
		<pubDate>Mon, 01 Mar 2010 15:49:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mr Elements]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[CNC]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=769</guid>
		<description><![CDATA[At this moment, Gamepulp team is working on the mockup of Mr Elements. Here is a video trailer which explains who is Mr Elements.
Project supported by CNC
Music : Studio Cleophas
]]></description>
			<content:encoded><![CDATA[<p>At this moment, Gamepulp team is working on the mockup of Mr Elements. Here is a video trailer which explains who is Mr Elements.</p>
<p><a href="http://blog.gamepulp.com/mr-elements-overview"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Project supported by <a href="http://www.cnc.fr/">CNC<br />
</a><span style="font-weight: normal;">Music : <a href="http://www.cleophas.net/">Studio Cleophas</a></span></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/mr-elements-overview/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Zombies approach</title>
		<link>http://blog.gamepulp.com/zombies-approach</link>
		<comments>http://blog.gamepulp.com/zombies-approach#comments</comments>
		<pubDate>Fri, 04 Dec 2009 10:10:19 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Zombie Shooter]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=724</guid>
		<description><![CDATA[

Voodoo Zombie is a rail shooter on iPhone. You hunt the living dead and only your speed will save your brain.
A unique technique on iPhone allows zombies to have realistic reactions under your shots.

At last, thanks to another great innovation on iPhone you will become a fierce hunter with the Power slicer, an ultimate weapon [...]]]></description>
			<content:encoded><![CDATA[<p><span id="training"><a href="http://blog.gamepulp.com/wp-content/uploads/2009/12/logo-voodoo-zombie.png"><img class="aligncenter size-full wp-image-726" title="Voodoo Zombie" src="http://blog.gamepulp.com/wp-content/uploads/2009/12/logo-voodoo-zombie.png" alt="Voodoo Zombie" width="500" height="129" /></a></span></p>
<p><a href="http://blog.gamepulp.com/wp-content/uploads/2009/12/illus_zombie-shooter1.jpg"><img class="alignleft size-medium wp-image-725" title="Screen Voodoo Zombie" src="http://blog.gamepulp.com/wp-content/uploads/2009/12/illus_zombie-shooter1-300x200.jpg" alt="Screen Voodoo Zombie" width="210" height="140" /></a></p>
<p>Voodoo Zombie is a rail shooter on iPhone. You hunt the living dead and only your speed will save your brain.</p>
<p>A unique technique on iPhone allows zombies to have realistic reactions under your shots.</p>
<p><a href="http://blog.gamepulp.com/wp-content/uploads/2009/12/illus_zombie-shooter2.jpg"><img class="alignright size-medium wp-image-730" title="Screen Voodoo Zombie" src="http://blog.gamepulp.com/wp-content/uploads/2009/12/illus_zombie-shooter2-300x200.jpg" alt="Screen Voodoo Zombie" width="210" height="140" /></a></p>
<p>At last, thanks to another great innovation on iPhone you will become a fierce hunter with the Power slicer, an ultimate weapon which slices arms, legs and bodies !</p>
<p><strong>Gore lovers will have a plate full !</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/zombies-approach/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Voodoo Zombies</title>
		<link>http://blog.gamepulp.com/voodoo-zombies</link>
		<comments>http://blog.gamepulp.com/voodoo-zombies#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:53:01 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Zombie Shooter]]></category>
		<category><![CDATA[bande originale]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=706</guid>
		<description><![CDATA[The second step in prototyping : trying the gameplay.
We include mixing tests between character animations and the ragdoll setup. The purpose is to have probable movements, the nearest of animations made in Cheetah3D (inverse kinematics), on reacting models to physics and to impacts thanks to the ragdoll in Unity.
There are first graphic elements for buildings. [...]]]></description>
			<content:encoded><![CDATA[<br /><img src="http://i.ytimg.com/vi/5ZhsBeQPE3A/0.jpg" alt="media" /><br />

<p><strong>The second step in prototyping : trying the gameplay.</strong></p>
<p>We include mixing tests between character animations and the ragdoll setup. The purpose is to have probable movements, the nearest of animations made in <a href="http://www.cheetah3d.com/" target="_blank">Cheetah3D</a> (inverse kinematics), on reacting models to physics and to impacts thanks to the ragdoll in Unity.<br />
There are first graphic elements for buildings. The zombie will be completely remade.</p>
<p>At last, we can use one of musics created by <a href="http://www.myspace.com/johanholmstrom" target="_blank">Johan Holmström</a>, who we recommend to all producers.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/voodoo-zombies/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The CNC encourages Gamepulp</title>
		<link>http://blog.gamepulp.com/le-cnc-encourage-gamepulp</link>
		<comments>http://blog.gamepulp.com/le-cnc-encourage-gamepulp#comments</comments>
		<pubDate>Sat, 03 Oct 2009 15:23:24 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Mr Elements]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[CNC]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=635</guid>
		<description><![CDATA[
We are very proud to announce CNC offered us a subsidy to create a model of a new game : MrElements.
We&#8217;ll give news about it.
Thank you to CNC !

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://blog.gamepulp.com/wp-content/uploads/2009/10/Mr-Elements-soutenu-par-le-CNC.jpg"><img class="size-medium wp-image-674 aligncenter" title="Mr Elements soutenu par le CNC" src="http://blog.gamepulp.com/wp-content/uploads/2009/10/Mr-Elements-soutenu-par-le-CNC-300x214.jpg" alt="Mr Elements soutenu par le CNC" width="300" height="214" /></a></p>
<p>We are very proud to announce CNC offered us a subsidy to create a model of a new game : MrElements.<br />
We&#8217;ll give news about it.<br />
Thank you to CNC !</p>
<p style="text-align: center;">
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/le-cnc-encourage-gamepulp/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Shooting zombie at the street corner</title>
		<link>http://blog.gamepulp.com/shooting-zombie-at-the-street-corner</link>
		<comments>http://blog.gamepulp.com/shooting-zombie-at-the-street-corner#comments</comments>
		<pubDate>Sat, 03 Oct 2009 14:52:10 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Lab]]></category>
		<category><![CDATA[Zombie Shooter]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=637</guid>
		<description><![CDATA[
- Poème en alexandrin -
Qu&#8217;il est bon de shooter du zombie dans la ville.
Mais morts-vivants, qu&#8217;il est ardu de vous trouver !
Alors sur iPhone, agitons nos doigts agiles
et que s&#8217;apaise enfin notre instinct de boucher.
Déchiquetons, broyons et shootons avec grâce
Les polygones morbides des citrouilles abjectes,
Des chauve-souris et de tous ces monstres pugnaces.
Faisons goûter notre colère [...]]]></description>
			<content:encoded><![CDATA[<div id="training"><img class="aligncenter size-medium wp-image-653" title="logo provisoire Zombie Shooter" src="http://blog.gamepulp.com/wp-content/uploads/2009/10/logo-provisoire-final.png" alt="Logo provisoire Zombie Shooter" /></div>
<p><em>- Poème en alexandrin -</em></p>
<p>Qu&#8217;il est bon de shooter du zombie dans la ville.<br />
Mais morts-vivants, qu&#8217;il est ardu de vous trouver !<br />
Alors sur iPhone, agitons nos doigts agiles<br />
et que s&#8217;apaise enfin notre instinct de boucher.</p>
<p>Déchiquetons, broyons et shootons avec grâce<br />
Les polygones morbides des citrouilles abjectes,<br />
Des chauve-souris et de tous ces monstres pugnaces.<br />
Faisons goûter notre colère à ces insectes !</p>
<p>Gamepulp veut vous aider à cette noble quête,<br />
Par le miracle des ragdolls, des meshes détruites,<br />
Vous pourrez découper bras, jambes et têtes.<br />
Regardez, braves gens, les vidéos qui font suite.</p>
<p><span id="more-637"></span></p>
<h2>Les ragdolls :</h2>
<p>Un ragdoll transforme littéralement les personnages ou tout autre élément, réactifs à la physique (gravité, collision, chutes). Le problème vient du fait qu&#8217;on perd les animations. La recherche ici est de pouvoir concilier les deux, pour plus de réalisme car dans la réalité, on est en mouvement tout en subissant l&#8217;environnement. Parfois, ça donne des résultats étonnants.<br />
</p>
<h2>Le Gameplay :</h2>
<p>Prototypes pour voir ce que va donner un shooter sur rail.<br />
</p>
<h2>Destruction de mesh :</h2>
<p>L&#8217;essentiel de l&#8217;attrait du jeu viendra du fait de pouvoir découper les zombies à loisir et de les voir réagir de manière réaliste aux coups qu&#8217;on leur portera. Recherches sanglantes !<br />
</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/shooting-zombie-at-the-street-corner/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>200 000 downloads!</title>
		<link>http://blog.gamepulp.com/200000-downloads</link>
		<comments>http://blog.gamepulp.com/200000-downloads#comments</comments>
		<pubDate>Tue, 16 Jun 2009 12:18:20 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Moobox 3D]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Moobox]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=463</guid>
		<description><![CDATA[Our Moobox has been downloaded 200 000 times !
Cheers !
]]></description>
			<content:encoded><![CDATA[<div id="moobox"><span style="font-size:16px;">Our <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299331246&amp;mt=8">Moobox</a> has been downloaded 200 000 times !<br />
Cheers !</span></div>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/200000-downloads/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Moooh !</title>
		<link>http://blog.gamepulp.com/moooh-meeuuuh</link>
		<comments>http://blog.gamepulp.com/moooh-meeuuuh#comments</comments>
		<pubDate>Mon, 23 Mar 2009 13:34:09 +0000</pubDate>
		<dc:creator>Christophe</dc:creator>
				<category><![CDATA[Moobox 3D]]></category>

		<guid isPermaLink="false">http://blog.gamepulp.com/?p=359</guid>
		<description><![CDATA[
The moobox new generation comes ! Point your iPhone/iPod downwards to charge the moobox, then upwards again to mooooo !&#8230; like a real moobox.
And it&#8217;s free!

Language : English
Required configuration :
Compatible with iPhone and iPod Touch
Upgrade iPhone 2.0
]]></description>
			<content:encoded><![CDATA[<div id="moobox">
<p>The moobox new generation comes ! Point your iPhone/iPod downwards to charge the moobox, then upwards again to mooooo !&#8230; like a real moobox.</p>
<p>And it&#8217;s free!<br />
<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299331246&amp;mt=8"><img src="http://blog.gamepulp.com/wp-content/uploads/2009/03/bt_get_moobox.png" border="0" alt="Get Moobox 3D on iPhone" width="202" height="87" /></a><br />
<strong>Language :</strong> English<strong><br />
Required configuration :</strong><br />
Compatible with iPhone and iPod Touch<br />
Upgrade iPhone 2.0</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.gamepulp.com/moooh-meeuuuh/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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