Game Connection – Interview

by Christophe on December 17th, 2009, under News

French interview

Get the Flash Player to see the wordTube Media Player.

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Zombies approach

by Christophe on December 4th, 2009, under Zombie Shooter

Voodoo Zombie

Screen Voodoo Zombie

Voodoo Zombie is a rail shooter on iPhone. You hunt the living dead and only your speed will save your brain.

A unique technique on iPhone allows zombies to have realistic reactions under your shots.

Screen Voodoo Zombie

At last, thanks to another great innovation on iPhone you will become a fierce hunter with the Power slicer, an ultimate weapon which slices arms, legs and bodies !

Gore lovers will have a plate full !

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Voodoo Zombies

by Christophe on October 23rd, 2009, under Zombie Shooter

Get the Flash Player to see the wordTube Media Player.

The second step in prototyping : trying the gameplay.

We include mixing tests between character animations and the ragdoll setup. The purpose is to have probable movements, the nearest of animations made in Cheetah3D (inverse kinematics), on reacting models to physics and to impacts thanks to the ragdoll in Unity.
There are first graphic elements for buildings. The zombie will be completely remade.

At last, we can use one of musics created by Johan Holmström, who we recommend to all producers.

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The CNC encourages Gamepulp

by Christophe on October 3rd, 2009, under Mr Elements, News

Mr Elements soutenu par le CNC

We are very proud to announce CNC offered us a subsidy to create a model of a new game : MrElements.
We’ll give news about it.
Thank you to CNC !

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Shooting zombie at the street corner

by Christophe on October 3rd, 2009, under Lab, Zombie Shooter

Logo provisoire Zombie Shooter

- Poème en alexandrin -

Qu’il est bon de shooter du zombie dans la ville.
Mais morts-vivants, qu’il est ardu de vous trouver !
Alors sur iPhone, agitons nos doigts agiles
et que s’apaise enfin notre instinct de boucher.

Déchiquetons, broyons et shootons avec grâce
Les polygones morbides des citrouilles abjectes,
Des chauve-souris et de tous ces monstres pugnaces.
Faisons goûter notre colère à ces insectes !

Gamepulp veut vous aider à cette noble quête,
Par le miracle des ragdolls, des meshes détruites,
Vous pourrez découper bras, jambes et têtes.
Regardez, braves gens, les vidéos qui font suite.

(continue reading…)

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Unity Training

by Christophe on August 25th, 2009, under Training

Picture from Unity websiteUnity Training

Gamepulp offers Unity training right now!

Windows users waited for this event for a long time: Unity technology comes to their favourite platform with the 2.5 version! They can develop multiplatform games much easier than ever now!

Unity is:

  • A complete visual and user-friendly editor.
  • Can publish for Windows, OS X and wen browsers via a powerful but light plugin, with which you can stream assets for the same rendering like standalones.
  • A transparent importation process with several 3D software (Maya, 3DS MAX, Blender, Cinema4D, Cheetah 3D, Carara, Lightwave, XSI…) and 2D with Photoshop.
  • A flexible terrain engine : paint your landscapes!
  • A GUI system like stylesheets for all interaction needs.
  • A lot of integrated scripts for a lot of behaviours: platform, FPS, puzzle, etc. Solo or online multiplayer!

You can learn how to make your powerful games with Gamepulp, in France, right now! Contact us here!

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